User Interface Testing

this assignment, you will be conducting the usability test utilizing the usability questionnaire that you developed in Week 3. First, you will need to select 4–5 testers. Craft a Usability Test Instruction Guide that contains all of the tourist user interface prototype screens that you created in week 2. Also, include a disclaimer that the participants’ identities and participation will not be shared with a third-party organization. Send it to the testers, via e-mail, along with the usability questionnaire. Please request that they return the questionnaire in 4–5 days so that you have time to tally the results before this assignment is due. Thank them for their participation. You may want to engage some of your classmates and your professor as potential testers as they understand the time constraint.

To tally the results, you will need to aggregate the following:

    • Compute the average for each of the usability questions in section 2 and present it in a results spreadsheet. Include a couple of analysis statements discussing the results. What changes will you make based on these results?
    • Compute the average for each of the function questions in section 3 and present them in the same results spreadsheet. Include a couple of analysis statements discussing the results. What changes will you make based on these results?
    • Evaluate the demographics to see if that had an impact on individual results.
    • Summarize the comments at the bottom of the usability questionnaire and discuss changes you will make to the prototype design based on this feedback.

    the feed back is on my IP 2

    Strengths: Good start creating some mock-ups to show the proposed layout of some of the screens–you are on the right track. Opportunities for improvement: Just need to add to the mock-ups, describe some of your UI choices, and navigation details. Additional comments: For this assignment, you were to develop a prototype mock-up for both kiosk display screens and smart phone display screens, as well as include a narrative to explain how you would navigate each of the prototype options. You could use a low-fidelity approach to prototyping these mock-ups, such as Microsoft PowerPoint, Microsoft Visio, or another storyboarding type tool, or even hand-draw them and scan them, and copy and paste your mock-ups into your design document. You were to include a mock-up for the main menu for the Tourist Information Application and a lower-level menu mock-up for each item on the main menu. This means if you have six menu options on the main menu, you should include a total of 14 mock-ups, one set (i.e., main menu and one for each sub-menu) for the kiosk and one for the smart phone. You should clearly identify what each mock-up represents. You should also address the following: Banner heading, menus and options, graphics, items you want to hotlink to other pages, fill-inform layouts, logo that can go in banner heading or as the backdrop, specify the font and color you intend to use throughout application, and identify any other options that you want to appear on every page. Even if you include all of these in the mock-up, you should clearly state these elements have been addressed.

    I did the graph, I need is put on my IP paper

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